0 coins. Basically, one of the dangerous factors in Wave 1 is the enemy Hacking Drone, which can end a run if it cripples something key - especially as they seem to have infinite hacking drones so will keep launching them even if you shoot one down. Look for a Drone Recovery Arm. The Torus – Engi A – Great starting weapon + drone. 01 on Jul 7, 2016 Updated to v1. Using Combat & Beam drones works best with some micromanagement. Launches a hacking drone that attaches to the enemy ship. However. There is a way to (temporarily) disable hacking drones without destroying their ship or wrecking their hacking room. 252h in and I still didn't know that the outcomes for going to that quest beacon without specific equipment aren't worth it. Jun 27, 2014 @ 1:27am One good use of the Hacking system is to un-synchronise enemy weapons, for example:. hacking uses a drone , if you already use drones and dont have a drone recovery system then that can be a problem , or at least it was for me. Rew. In addition I've picked up: Ion charger Burst laser mark 2 Drone recovery arm…FTL: Faster Than Light. ago Yep. More ions help if you have a Drone Arm. Adds over 500 new enemies, over 100 new weapons and 100 new drones! Also expands heavily on the lore, with new factions, sectors, and races included in an immersive new galaxy and story. Jun 27, 2014 @ 1:27am One good use of the Hacking system is to un-synchronise enemy weapons, for example:. Hacking uses 1 drone part every time and is not affected by drone recovery arm. If you're using missiles/hacking, get Defense Scrambler, etc. Getting two weapons that knock down Shields and following up with a beam is good. If the enemy launches a combat drone then its pretty much under the effect of a defense scrambler the whole encounter as it tries and fails to shoot down its shots missing the critical things I launched it for to begin with. Reduces need to buy droneparts at stores, as intended. and I have both shields and engine at lvl 6,hacking maxed, and drone control at level 4, with maxed weapons and maxed backup. If you have Hull Repair Drone and the Drone Recovery Arm, you can deploy a repair at the end of the fight, let it make 2 repairs ONLY, and then jump. . The Drone Recovery arm is almost always one of my 3 ship augments. This guide assumes that you know how to play FTL and know the basics and can beat the game on easy or normal, but are struggling. CryptoThere are some people strongly against pausing hack drones (without ever complaining about pausing other drones). Keeping it for post-battle hull repair feel tedious, and a waste of drone parts if you lack the drone recovery arm. On drone ship runs, I can win the game without it, so it seems there's really no need for it. hacking+beams). Any flavour of Defence Drone and Anti-Combat Drones will shoot down an incoming drone or a Zoltan Shield will block it. actionhero112 wrote:So yeah, I'll buy the Automatic Reloader, Drone Recovery Arm, Shield Charge Booster, Scrap Recovery arm and the Weapon Preigniter (When I have long cool down weapons). There are so many problems they mitigate. I actually sold off the defense drone because I use them all the time and I wanted to see how good two shield drones are with max level cloak. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias. I'm in a Torus with the standard ion blast 2 and combat drone 1. Actually already having something like a Hull Repair drone or a DD II in storage makes it a lot more likely I go for the system at a store. By SSP. Oh, I disagree. As OP already has drone systems, lest it be really necessary, he can give it a try. Make use of the "special" tradersIf you have the drone slots and a drone recovery arm, or are near the end of the game and have lots of drone parts, defense drone 1. Launches a hacking drone that attaches to the enemy ship. The Drone Control system powers drones, which act automatically and cannot be controlled directly. Also offensive drones tend to be a bit weak for the player, at least compared to alternative purchases like hacking. It is incredibly effective against Flagship 2 without defense scrambler or some other means of hitting the FS drone system. Scrap Recovery is something I tend to pick up when I see it, just because it pays for itself. What kind of proof is needed is another discussion, there it is more of a split. Alternatively, cloaking raises the % of safe fights you encounter, as does defense drone (but that will really burn through drones w/o recovery arm). - Repair Drone. I generally think the offensive drones are near worthless, though. i was wondering if it recovers the hacking drone from the hacking bay. So I think it's good for balance that the enemy Anti-drones can be ignored. As long as your drone is targeting a powered system, there are a few passive effects. FTL hard mode: how to reach the flagship and kick its ass. If you're good at saving them, here are some upgrades to look out for: I prefer mark 2. But if offence is sub-par against the Flagship, Hull Repair Drone could single-handedly save the game. The simplest is to get the Defense Scrambler which disables all enemy defense drones. I would grab cloak over mind control in almost any scenario. What kind of proof is needed is another discussion, there it is more of a split. Does drone recovery arm work with boarding drones? Drone Recovery Arm Does not recover Boarding Drones, Ion Intruders, or hacking drones. No, it doesn't apply to hacking drones. If you jump before you Hull Repair Drone disappears you will get the drone part you used for. Drone Recovery Arm, Repair Arm, Scrap Recovery Arm. Drone: Augment:? Install: Upgrade: Reveal Map: Fleet Modifier: jumps. To add to your second bullet point, the Hull Repair drone will repair between 3-5 HP a pop and disappear, with the specific amount being chosen randomly. Against some Auto-Drone layout in particular it can allow you to hit all room at once while you should normally only be able to get 3-4. Regarding the scrap augment, the other guy has it backwards. A Drone Recovery Arm is very handy. You're probably thinking of discussions about the hacking drone depowering trick, where there's some disagreement over whether the hacking drone is invincible or just close to it. And for that matter, does having a drone recovery arm help? My…My new favorite augment is probably Reconstructive Teleport. Find a beam drone -> get recked. I get Teleporter early and do a boarding heavy strategy. please answer soonThe Drone Recovery arm is almost always one of my 3 ship augments. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasBusiness, Economics, and Finance. I. It depends, sometimes having a defense drone can just straight up save a run. The drone recovery arm gives you a drone part back for every still deployed drone after each jump (Not counting drones within the ship). 5 of a drone part won't change. Scrap recovery arm is also great, but I dont think it's that good on hard mode. FTL Navigation: 3 -> 1 Drone Recovery Arm: 2 -> 1 Explosive Replicator: 3 -> 1 FTL Recharge Booster: 2 -> 1 Hacking Stun: 3 -> 4 Lifeform Scanner: 3 -> 2 Drone power: Anti-Ship Fire Drone: 3 -> 2 Drone prices: Anti-Drone: 35 -> 30 Anti-Personnel: 35 -> 30 Anti-Ship Fire Drone: 50 -> 40A drone Recovery Arm is particularly useful early-on Later, this ship usually relies on its hacking and massive drone army to destroy the enemy ship. + The chance of the Drone Recovery arm (in comparison, Stealth Weapons isn't great unless you have an Ion Blast II) + Cheaper to buy. Drone offense is a very circumstantial build; due to the high consumption of droneparts, a drone recovery arm is very much required, on top of having ions for ionchaining. - changed the custom store: the last page will show vanilla and modded drones on the top and just modded drones on the bottom, while the augments section will never show stuff not useful such as Weapon Pre-Igniter and Drone Recovery Arm. - Drones don't appear to be selectable - Drone bay doesn't appear to be selectable. I have had a few long fights I know I would have lost but firing at the essentials and keeping them disabled is far more important. about how to keep the thing from "jumping", the flagship has three phases, the first phase, the drone phase, and the super shield phase. Ions go with ions. "Attempts to scramble the enemy drone communication, disabling one to two drones. Did you get to a sector with 2 shield enemies without finding hacking or a low energy weapon -> get wrecked. FTL: Faster Than Light. Interesting math. If you send it out and let it repair 2 damage after each battle and then jump away, the drone will be re-added to your inventory. Cheats. Don't forget your defenses either; You may even be able to run a hacker alongside your drones. Depower your hacking drone just as the enemy defence drone shoots. 4: jump to a different beacon, then jump back if the hack lands in a particularly nasty room. Iniciar sessão Loja Início Lista de descobrimento Lista de desejos Loja de pontos Notícias EstatísticasThe Hull Repair Drone is normally a dubious deal, but it's worth considering holding onto it just in case you get a Drone Recovery Arm. What is this nonsense with Drone recovery arm, not recovering Hacking. This is a 2-power drone which, when deployed, heals 3-5 points of hull damage. ( drone , weapons , systems . Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. If I get one free I keep it of. etc. ago. In addition I've picked up: Ion charger Burst laser mark 2 Drone recovery arm…FTL: Faster Than Light. Most known for being the foundation Multiverse is built upon, it's more or less a modding API that tries to open up parts of FTL that are normally hardcoded. All your guides, strategy discussions, request for help on how to play go here. With the Zoltan A ship, I got past the fist stage of the flagship relatively easy but got absolutely destroyed by the second phase. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. If you defeat the ship through crew death, you get any and all drones back, including hacking, MrDNA86 • 9 yr. 98% from these sectors rather than 10%) that's about 90 extra scrap, minus 25 for the net cost of the SRA = 65. The ions strip the shields, while the offense drones will make mincemeat of the enemy ship because they have the highest DPS in the game. If you have missiles, consider using these to overwhelm the defence drone and sneak a hacking probe onto whatever system you. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Anti-drone is straight-up crap. It doesn't cost much, and saves you scrap in drone parts and hull damage in the long run. 3 [Economizing] Drone Reactor Booster - 8. Event tags mod might get some comments. However. This neutralises the Flagship’s offence. It is a huge boost to any ship looking to gun their way across the galaxy and should be. etc. It pairs best with the drone recovery arm. 4: Removed redundant images. Get a Defense Drone I to minimize missile damage. Edit Edit source View history. For the most part, the experienced players agree though. You can also find/purchase hull repair drones which will heal 3 to 5 points of hull, every time you deploy it. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Flaks are a little less useful because Ions take out shields (but still go for a Flak I if you don't have better options). Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasBusiness, Economics, and Finance. You can buy level 2 shields for 50 scrap. Drone recovery arm is almost a requirement for any Drone build that starts before sector 6. Was this just for kicks?Re: Boarding drone lost with drone recovery arm installed. It doesn't cost that much. . What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. If you don't go full drones and only buy a few, maxbe 2 points in the drone system you can easily swap the defense drone out for an anti peronnal or hull drone. Nebhead. I'll usually have cloaking, but on three ships I'll typically have hacking instead (because you can't have both). r/ftlgame • [MOD] I made a graphical enhancement mod that swaps the map icon with a custom icon depending on which ship you are playing by using a hyperspace script!View community ranking In the Top 5% of largest communities on Reddit Does drone recovery arm recover intact hacking drones?With cloaking-3 drones are still scary, but your window of vulnerability is at least smaller -- nominally 7. Certain drones are 'toggleable,' meaning they can act as one of two different drones. There are a few ways to get past defense drones. Due to the Defense Scrambler, Anti-Combat drones should not be a problem, and the drones destroy Zoltan shields pretty easily. Looks like an easy way to run out of drones. I placed a hacking drone into the medbay of a…please answer soonSector 4+: 1470 (77%). Also, random unrelated thing. CryptoDrone offense builds are still strong, but they also still require the most pieces to fall into place compared to nearly any other kind of build so they are pretty high RNG - it's easier to get hacking and a good beam then it is to get a bunch of drone schematics and a drone recovery arm. Yeah, Anti-Personell, Boarding and Repair Drones aren't recovered. You need scrap ASAP on normal and hard. SSJ2-Gohan • 9 yr. I could of sworn that they recovered them if the ship isn't blown up. 3: have a high enough level oxygen that you can refill faster than the hack can drain. Basically, one of the dangerous factors in Wave 1 is the enemy Hacking Drone, which can end. . FTL: Faster Than Light; The augment you always want, but rarely find. But no, the arm wont recover it. The Recovery Arm is retrieving Drone Parts, not a complete drone. though did buy the Scrap Recovery Arm just because I could. g. Drones are sold at better price and unless they are necessary for your survival it better to sell them. FTL: Faster Than Light PC . Tips: If you have drone recovery, pop the defense drone for every fight where the enemy has hacking or missiles and you'll save a lot of damage. 1 Answer. I still think it's probably your best bet, but I wouldn't fancy my odds at all in this fight. This phase is about getting the cloaking system (and sometimes hacking) offline, along with shields, and usually the missile launcher. If you're doing heavy missile build, get Ammo Fabricator. On drone ship runs, I can win the game without it, so it seems there's really no need for it. ago. Using two drone parts per fight is not sustainable, but can be still be very good for the Flagship or just any scary fight. * Drone Recovery Arm - Throwing six or eight power of Combat Drones is funny with that laser spam. Yeah, Anti-Personell, Boarding and Repair Drones aren't recovered. So yes, I think that drone control is a solid bet, especially if you happen to have a Scrap Recovery and/or Drone Recovery Arm (but you'll want to replace these before the last sector). You will want to build a drone recovery arm. . It's fine. Often it's better to think of the starting kit as your early game build, rather than feeling you "ought" to stick to that for the whole game. . 6. System Repair Drone; Hull Repair Drone; Defensive drones. Two boarding drones against auto ships. You can actually bypass defensive drones with your hacking drone, and avoid it being shot down. (Drone Recovery Arm does not recover Hacking. In terms of specific drones, I go for Defense Drone 1 (or 2), and Hull Repair Drone. 7 Reverse Ion Field - 7. This is the near-universal opinion of the online community, and I share in that view. i was wondering if it recovers the hacking drone from the hacking bay. 2: hack their hacking room. explosive replicator is niche, but its on the same level as drone recovery arm, useful for weaker builds, missile oriented is weaker though, so one tier below, b tier. If you defeat the ship through crew death, you get any and all drones back, including hacking, MrDNA86 • 9 yr. AP and Repair can heal in the Drone Controll room though. It includes one random "half price" drone schematic, which is a System Repair. FTL Navigation - 3. Engi get both defence drones and the anti-drone, so to get four drones they would need level 7 or 8 in drones. Drone can be shot down in transit but can only be removed if destroyed by the hacking system being hacked (so you can't move it either, choose wisely). Multiple combat drones can work, but rarely, because you need the drones and Drone Recovery Arm. At this point you can use hacking AND drones in every battle. Drone Advantages: + Power can be toggled, especially quickly powering up a Def I to shoot missiles and then re-routing power to engines. It might have been the most powerful offensive ship I have ever flown! LONCHIVARLearned lesson & switched loadout: Ion bomb, heavy laser, heavy ion, defense drone. Either way, you certainly need a drone recovery arm as you will be using 2 drones for every enemy. To have Hull Repair, AND have Drone Recovery Arm, AND somehow be low on drone parts. You can buy level 2 shields for 50 scrap. What is this nonsense with Drone recovery arm, not recovering Hacking. Its no secret that ftl runs take a really long time. 0. Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . Scrap Recovery Arm Option Category page. I could of sworn that they recovered them if the ship isn't blown up. Create your own mod-implementable event for the game FTL: Faster Than Light. And if you manage to get a drone recovery arm, you’re laughingIn sector 3. 2) Increase power to the engines to boost your dodge rating - works with enemy lasers too. But a drone control with a defense drone I, fire drone and hull repair drone, paired with a drone recovery arm, strong ion weapons and a weapon that does normal damage, is insanely strong. An important piece of advice that's missing in the answers is that FTL is a game that you have to be playing for the final boss. It doesn't cost that much. 4. Because the shot is aimed ahead of your drone, it will miss. I prefer mark 2. If I get one free I keep it of. But 50 scrap is worth much more early in the game that later. Use the HRD and let it repair twice then jump before it repair a third time, the DRA will give you back the drone part you just used. Even though Defense Drones misses sometimes, their odds of hitting a missile are far better than your odds of evading a missile uncloaked. Done that on pc, ended up with zoltan shield, max everything, weapon preigniter, cloak, hack, flak 2, flak 1, pike beam and ion bomb, two combat ii drones, drone recovery arm, four zoltan sat in the shield room, and enough power for seven engines, six shields, all weapons online with level one cloak, level one oxygen and level two hacking. Anti-drone drones can also be largely ignored with micro. Delays hacking mind control and boarding, what more could you want. When you smash the ship or jump away the Boarding Drone is destroyed. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. This is especially powerful with a clone bay. The intent of using Hacking and the Beam Drone is also Drone Part-intensive, and you don't have a Drone Recovery Arm to halve the costs; in practice, you should tend to be reluctant to use your Hacking unless you successfully switch away from relying on the Beam Drone for damage. I was not prepared. In my opinion, having two defense 1 drones active is more effective in nearly every scenario. Would much rather have hacking drones have a chance to miss like any other projectile. This means that even if you have a Drone Recovery Arm, the Mark II is desirable; if it weren't for the slots consideration, the Drone Recovery Arm would mean a pair of Mark Is would be generally superior (Less vulnerable to Drone Control taking damage, slightly better average fire rate, less impacted by a Drone being shot down),. Lasers go with lasers. You also get less scrap on average in them IIRC. This is an effective free 2 points of repair each jump (including empty beacons and stores)- possibly more if you want to risk spending a drone part. You have to get 500 scrap just to get the 50 back you paid for it. Automated Re-loader This handy item decreases the charge time of weapons. Also, hacking drones get shot down by pretty much everything. Source : wiki. They will give you an option to repair your hull on the left side of the store panel. No, boarding and ion intruder aren't recovered also. using hacking+ 3 non-crew drones during a fight will quickly drain your drone part supply. Simply ftl-jump before the last repair is done. So it's usually probably just best to take the drone parts and not bother going for that quest beacon, especially when it's far from your planned route (like mine was). For example, use a combat drone to break a shield for your weapons. A ship with 4 Engines, 3 Shields, and 1 Cloaking is about as effective at preventing most damage as one with 6 Engines, 4 Shields, and a Defense 1 drone, if the cloak is used optimally. I'm in a Torus with the standard ion blast 2 and combat drone 1. Next to go is the triple ion cannon. " Sell 3 drone parts for 12 scrap. ?Apart from that if you want to do an attack drone run you have two choices: Either go for shield piercing drones, which do smaller dps but can pierce shields, or go for beam drones which do higher dps but can't pierce shields. 2: hack their hacking room. Defense Drones also shoot down Boarding Drones and Hacking Drones. If you don't go full drones and only buy a few, maxbe 2 points in the drone system you can easily swap the defense drone out for an anti peronnal or hull drone. It's not as good as hacking, but I'll take anything to keep me alive. Phase 1 (hardest to deal damage). At least with the Engi ship you'll run across the Drone Recovery Arm every few sectors, and I don't think there's a more OP setup than hacking and 3 beam drones going simultaneously. Drone Recovery Arm: Dependant on how often you are using your drones. " In order to unlock this achievement, no other weapon except for missiles can be used during the battle, regardless of whether or not they do damage. It's unlikely but possible to lose potential scrap from accumulating drops without a chance to sell them Generally drones need to be micromanaged to get the most out of them -- meaning that you switch their power on and off a lot. One more thing you could do here, if you are on Hard mode, is remove the power from the weapons just before the. "Controls mapping drones that can scout the entire sector. Only drones I buy in non-modded FTL are the hull repair drone, the shield drone, or the defense drone mark 2. Works on the flagship phase 2, too. It's to allow you to permanently keep a Defense Drone or 2 active in every fight for the rest of the game using only an emergency 4 or so Drone Parts for the rare scenario where the drone itself gets hit by. Struggling with only 3 weapon slots & currently have only 1 combat drone that doesn't do much. You could use a drone recovery arm or just be mindful about the number of parts you have left, saving them for the flagship or when you really need it. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Hacking Stun. CryptoSo I'm halfway into a Zoltan A run on easy (and I've never won with this ship yet). ?What is this nonsense with Drone recovery arm, not recovering Hacking. Chancing an asteroid field and taking 2 damage, because risk means reward. Notify me about new: Guides. Mind control, hacking, cloaking and teleporter are the elite systems. 2 power combat augment. This will only rarely happen, though, even if you're obsessive about trying to shoot down Drones in this manner; the window is limited and doesn't repeat (That is, once they're inside the ship, they won't go back outside to be. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. You can use it between battles or even during battle if you can spare a mere 2 power, and they work quickly. )Pre-AE, your basic ways to break shields are with a bunch of fast lasers or a bunch of ions. Get the Scrap Recovery Arm in the early sectors. etc. - changed the custom store: the last page will show vanilla and modded drones on the top and just modded drones on the bottom, while the augments section will never show stuff not useful such as Weapon Pre-Igniter and Drone Recovery Arm. Cloaking Advantages: + Provides guaranteed miss of enemy weapon of your choice + Massively reduces the danger of Flagship's power surges + Can be used to stop enemy boarders from returning and healing + Negates an enemy Ion Blast II + Negates enemy cloaking, especially if they charge all their weapons and fire them all at once +. #5. Hacking makes that easy, even on the flagship, but also draws from the same resource. For me, all it does is just a nice chunk of scrap to be sold on drone ships. That can happen from sector 5 onwards. I'll try to keep it brief since I don't like to read overly long guides myself. The ship's weapons are fully charged and ready to fire after an FTL jump. Drone recovery arm does work as long as you don't destroy the enemy ship. Reply More posts you may like. Heal 4 hull damage per drone part, on demand, as many times as you want. I never buy scrap recovery. Having a weaker option that's also hard-countered seems pretty bad. What was my Drone Recovery Arm doing. My favourite aspect of FTL is the drones - the idea of sitting back and monitoring your ship while your drones clean up the enemy ships really appeals to me. Long-charge weapons, not so. - 1 drone part (so you can deploy the Repair Drone) The repair drone is supposed to be destroyed once it's applied 3-5 repair actions. Sector 4 is. 4) Hacking. Anti-drone drones can also be largely ignored with micro. Engi A: Drone-recovery Arm. If you win a battle by clearing out the enemy crew, then you do recover the drone part. Boarding drone and ion intruder aren't great unless you're already playing a boarding ship, in which case you really don't need them. Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . You receive a message, "We've been hit hard by the war. If you have a Drone Recovery Arm and jump away BEFORE it disappears though, you actually can get the drone part back. Tough to justify only defense drones for a ship with 4 weapon bays and only 2 maximum drone bays, but the odds of a boarding or hacking drone getting to you are reduced to a slim margin, and it only take 3 reactor to power them both. I'll grab an auto-reloader on a gun ship, a drone recovery arm for drone heavy ships, a scrap recovery arm in sector 1-3, or an preigniter if I have the extra scrap, but other than that, I don't buy augments. Either one paired up with a shield drone. - 1 drone part (so you can deploy the. We'll buy some from you if you have extra. No, that would be pre-igniter, hacking and flak 2 x2 + glaive x2. Try to hit up the shops and look for a drone recovery arm. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. Get a Defense Drone Mk I, which is best at protecting the small Engi cruiser. No easier than running an engi ship. 1 power combat augment. Mr_Degroot • 9 yr. Hacking-1 can typically delay weapons by 8 seconds: 4 seconds of "reverse charge", followed by 4 seconds of getting back what charge was lost. Zaloguj się Sklep Strona główna Kolejka odkryć Lista życzeń Sklep punktów Aktualności StatystykiBusiness, Economics, and Finance. Keeping it for post-battle hull repair feel tedious, and a waste of drone parts if you lack the drone recovery arm. . please answer soonAnd given that the ship has lots of 1x1 room, beams and flak may be a pain to deal with, so the starting 5 crew you'll receive will have all skills at level 1, plus you get a free 100% shield recharge boost and a free 100% FTL. Notable mentions, although not due to being in a specific combo: Weapons Preigniter is amazing, I've only had it once it was a dream, but at the start of a game I'm always looking for the three I mentioned first and the FTL scanner thing which says what's up with nearby nodes. The Drone Recovery Arm is more for use with Defense Drones than it is for anything else. (Although if you have the recovery arm it is also fun). Provides a blue option after destroying any Loot Transport event (gives medium. Advertisement Coins. Add a Comment. You need to send out a new one each time you want to use it - and it'll be on full health. Free repair : You need a Hull Repair Drone and a Drone Recovery Arm. The intent of using Hacking and the Beam Drone is also Drone Part-intensive, and you don't have a Drone Recovery Arm to halve the costs; in practice, you should tend to be reluctant to use your Hacking unless you successfully switch away from relying on the Beam Drone for damage. I assume this means I don't recover my hacking drones on enemy ships that I destroy, correct?Combat drones let you punch through shields more effectively, and can be very strong if you have a drone recovery arm. I noticed it was a recurring theme in my shopping list). Hacking is the most versatile system in FTL, and can be used for all sorts of useful ends. For me it's the damned drone recovery arm. Most augments in general aren't worth buying. SSJ2-Gohan • 9 yr. . All you have to do is 1) hack life support, 2) shoot life support out as the hack ends, 3) mind control the enemy repairman just before they finish repairing 1 bar of the life support system. As you approach endgame, use your extra scraps and resources for lots of internal upgrades. The only downside is the drone part drain w/o recovery arm, but you can always just avoid using offensive drone outside bad encounters/emergency/RFS if you don't have one. laerteis • 9 yr. I just found an exploit that allows free repairs. If you win a battle by clearing out the enemy crew, then you do recover the drone part. c tier. Source : wiki. ID: UPG_ARM_MAGNETIC; Drone Arm [] "Combat and Defense drones will be retrieved on jump if not destroyed" Costs 50 and 3 ; Refunds the droneparts for combat/defense drones that are deployed at the moment of jumping, allowing for sustainable usage of drones. But it was a little hard to tell because I had 4 mantises (and a bomb for the medbay) to beat the flagship crew into submission, which makes defeating the flagship easy when your mantises are destroying. I am annoyed at those green shields when I'm boarding-heavy. With Hacking (which you should have in every run), the Hull Repair Drone itself, and probably another drone (since you have drone system) drone parts are pretty short. . If it's a yes or no binary effect, it will not stack. 9: Why not. You can try to time the hacking drone by distracting the defense drone with targets, such as swarm missiles, flak, etc, even a boarding drone. If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. ?FTL: Faster Than Light. Boarding drone and ion intruder aren't great unless you're already playing a boarding ship, in which case you really don't need them. This might be old news to many experienced players, but I've learned about this little trick recently and thought some people may find it useful. - the Teleporter system and Hacking system have been given a rarity of 0 to avoid finding them in stores; - the augments Drone Recovery Arm, Hacking Stun and Reconstructive Teleport have been given a rarity of 0 to avoid finding them in stores and/or receiving them as rewards; - the Engines system has a level cap of 5;i was wondering if it recovers the hacking drone from the hacking bay. I've always thought that 50% chance seemed a bit low. You would be tempted to think the earlier in the game you get it the better. Equip an attack drone to take their Zoltan shield down while your weapons charge. ago Nope. This is not entirely correct. 2) Increase power to the engines to boost your dodge rating - works with enemy lasers too. There are lots of great combos for the drone system. Often it's better to think of the starting kit as your early game build, rather than feeling you "ought" to stick to that for the whole game. There are a few ways to get past defense drones. Other random events when traveling. E. I am a big fan of drones. ago. Do whatever you want, I'll just play without recovering drone parts from hacking drones. This is a quick guide to beating the flagship on hard mode in FTL. if you don’t stumble upon a drone recovery arm, so it can add up. For the most part, the experienced players agree though. . I never buy scrap recovery. It costs 3 power, and since DC is cheap to upgrade to level 3, it can easily replace a shield bubble if you need the extra scrap for something else. Been wondering about that. i was wondering if it recovers the hacking drone from the hacking bay.